Version: 2020.2
public bool mute ;

描述

使 AudioSource 静音/取消静音。静音时将音量设置为 0,取消静音则恢复原来的音量。

// Mutes-Unmutes the sound from this object each time the user presses space.
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { AudioSource audioSource;

void Start() { audioSource = GetComponent<AudioSource>(); }

void Update() { if (Input.GetKeyDown(KeyCode.Space)) audioSource.mute = !audioSource.mute; } }