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Declaration
public bool IsValid();
Returns
bool
Returns true if the global shader keyword exists. Otherwise, returns false.
Description
Checks whether the global shader keyword exists.
Parameters
shader |
The shader that declares the keyword. |
Returns
bool
Returns true if the shader keyword exists. Otherwise, returns false.
Description
Checks whether the shader keyword exists in the compute shader you pass in.
Declaration
public bool
IsValid(
Shader shader);
Parameters
shader |
The shader that declares the keyword. |
Returns
bool
Returns true if the shader keyword exists. Otherwise, returns false.
Description
Checks whether the shader keyword exists in the shader you pass in.