GameObject.GetComponentInChildren Manual     Reference     Scripting  
Scripting > Runtime Classes > GameObject
GameObject.GetComponentInChildren

function GetComponentInChildren (type : Type) : Component

Description

Returns the component of Type type in the GameObject or any of its children using depth first search.

Only active components are returned

JavaScript
var script : ScriptName;
script = gameObject.GetComponentInChildren(ScriptName);
script.DoSomething ();

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
public ScriptName script;
void Example() {
script = gameObject.GetComponentInChildren<ScriptName>();
script.DoSomething();
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

public script as ScriptName

def Example():
script = gameObject.GetComponentInChildren[of ScriptName]()
script.DoSomething()

function GetComponentInChildren.<T> () : T

Description

Generic version. See the Generic Functions page for more details.