Version: 2022.1
LanguageEnglish
  • C#

SceneTemplatePipelineAdapter

class in UnityEditor.SceneTemplate


Implements interfaces:ISceneTemplatePipeline

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

An adapter that implements all the functions of ISceneTemplatePipeline for easier usage. Use it to partially override a ISceneTemplatePipeline.

Public Methods

AfterTemplateInstantiationAn event called after the Scene template is instantiated, and while the new Scene is still loaded.
BeforeTemplateInstantiationAn event called before the Scene template is instantiated.
IsValidTemplateForInstantiationAn event called before the New Scene dialog is displayed to determine whether this template is available in the dialog.