Version: 2021.3
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  • C#

AtomicSafetyHandle.SetBumpSecondaryVersionOnScheduleWrite

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Declaration

public static void SetBumpSecondaryVersionOnScheduleWrite(Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle, bool value);

Parameters

handle Safety handle.
value Use true to bump secondary version on schedule.

Description

Lets you automatically bump the secondary version when scheduling a job that has write access to the atomic safety handle.

For example, NativeList sets this on its AtomicSafetyHandle, causing any aliased NativeArrays (created using AsArray()) to be invalidated whenever a job is scheduled that uses this NativeList without the [ReadOnly] attribute.

For more information about container version numbers, see Copying NativeContainer structures.