Version: 2021.3
LanguageEnglish
  • C#

TerrainData.GetHoles

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public bool[,] GetHoles(int xBase, int yBase, int width, int height);

Parameters

xBase First x index of Terrain holes samples to retrieve.
yBase First y index of Terrain holes samples to retrieve.
width Number of samples to retrieve along the Terrain holes x axis.
height Number of samples to retrieve along the Terrain holes y axis.

Description

Gets an array of Terrain holes samples.

Returns a two-dimensional array of Terrain holes samples. The samples are represented as bool values: true for surface and false for hole. The array has the dimensions [height,width] and is indexed as [y,x].