Export to USD Options
Export one or more Wig Fur nodes to USD. Note: Native mode requires a Wig USD plugin in order to read the file(s). Files exported in standard mode can be read by any application that supports USD.
Find these options at Wig > Export > Export to USD.
Settings
| Property | Description | |
|---|---|---|
| Export Type | Export to native Wig or standard curves. | |
| Native (Wig Schema) | Export using the Wig USD plug-in. Requires the Wig USD plug-in to read the files. | |
| Standard (Bake to USD Curves) | Export using standard USD. Files can be read by any application that supports USD. | |
| Curve Interpolation | Select the interpolation mode used on exported curves. | |
| Cubic | Export curves as cubic. | |
| Linear | Export curves as linear. | |
| Export | Export only the selected Fur nodes or all the Fur nodes. | |
| Selected Nodes | Export only selected Fur nodes. | |
| All Nodes | Export all Fur nodes in the scene. | |
| Cache Time Range | Restrict the animation interval of the WigFurNode. The exported prim is considered static outside this interval. | |
| Current Frame | Export no animation. | |
| Render Settings | Export using the render settings. | |
| Time Slider | Export only the current timeline start/end range. | |
| Start/End | Export with a custom start/end frame range. |
Export
| Property | Description |
|---|---|
| Widths | Export the strand widths as a vertex attribute. |
| Colors | Export the strand vertex colors. |