Volume Popup
You can find scripts and parameters for the Volume popup of the IVI interface in the hierarchy under Visualization > Canvas > IVI_VolumePopup.

The IVI_VolumePopup GameObject has the following custom scripts
- AudioVolumeController.cs
- AudioVolumePopupUI.cs
- AudioVolumePopupVisibilityController.cs :

The audio controller also has a Volume Changed event. This event is triggered each time the user changes the volume.

Two scripts listen to the OnVolumeChanged event:
- AudioVolumePopupUI
Updates the UI elements such as the label, icon, and progress bar on the volume popup. - AudioVolumePopupUIVisibilityController
Fades the volume popup in and out. This script also keeps the popup visible for a set number of seconds.