Bifurcation
Bifurcation mode generates nodes on the curves and bends of the parent branch. Placing nodes at the natural junctions of the parent branch simulates branches splitting (or bifurcating). Use this mode to automatically place nodes in the best places to produce organic structures. This mode is prevalent in large broadleaf models.
Threshold
Specify how much the parent has to bend before the bend point is eligible for a child node.
Spacing
Set the minimum spacing between nodes. This property means not every bend will get a node if it is too close to another bend.
Balance
Balance the placement of child nodes so that they are evenly generated around the spine. A value of 0 means no balance and a value of 1.0 means completely balanced.
Locality
Adjust where child nodes populate along the branch. A value of 0 means no locality, so nodes populate along the branch on the largest curves and bends. A value of 1 means high locality, so nodes populate in a smaller area of concentrated curves and bends.
Align
Adjust the degree to which nodes are parallel to the ground plane. A value of 1 means nodes are perfectly aligned with the ground.
Act
Determine whether freehand edits impact the placement of child nodes on a branch.
Property | Description |
---|---|
Before bend edits | Place nodes before freehand edits compute. Use this option to maintain the placement of child nodes regardless of the freehand edits made on a branch. |
After bend edits | Place nodes after freehand edits compute. Use this option to update the placement of child nodes to accommodate freehand edits. |
Shared
The Shared properties are common to all generation modes and are documented here.