Experimental: this API is experimental and might be changed or removed in the future.

RayTracingShader.SetFloat

Switch to Manual
public void SetFloat (string name, float val);
public void SetFloat (int nameID, float val);

Parameters

nameThe name of the property being set.
nameIDThe ID of the property as given by Shader.PropertyToID.
valThe value to set the property to.

Description

Sets the value for a local float property of this RayTracingShader.