Version: 5.5

SystemInfo.supportsRawShadowDepthSampling

Switch to Manual
public static bool supportsRawShadowDepthSampling ;

Description

Is sampling raw depth from shadowmaps supported? (Read Only)

Some platforms (most notably Direct3D 9) can not sample raw depth value from a shadowmap.

See Also: CommandBuffer.SetShadowSamplingMode.