Version: 5.5

ShapeModule

struct in UnityEngine

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Description

Script interface for the Shape module.

Variables

alignToDirectionAlign particles based on their initial direction of travel.
angleAngle of the cone.
arcCircle arc angle.
boxScale of the box.
enabledEnable/disable the Shape module.
lengthLength of the cone.
meshMesh to emit particles from.
meshMaterialIndexEmit particles from a single material of a mesh.
meshRendererMeshRenderer to emit particles from.
meshScaleApply a scaling factor to the mesh used for generating source positions.
meshShapeTypeWhere on the mesh to emit particles from.
normalOffsetMove particles away from the surface of the source mesh.
radiusRadius of the shape.
randomDirectionAmountRandomizes the starting direction of particles.
shapeTypeType of shape to emit particles from.
skinnedMeshRendererSkinnedMeshRenderer to emit particles from.
sphericalDirectionAmountSpherizes the starting direction of particles.
useMeshColorsModulate the particle colors with the vertex colors, or the material color if no vertex colors exist.
useMeshMaterialIndexEmit from a single material, or the whole mesh.