Version: 5.5

Burst

struct in UnityEngine

Switch to Manual

Description

Script interface for a Burst.

See Also: ParticleSystem.emission, ParticleSystem.emissionModule.SetBursts, ParticleSystem.emissionModule.GetBursts.

Variables

maxCountMaximum number of bursts to be emitted.
minCountMinimum number of bursts to be emitted.
timeThe time that each burst occurs.

Constructors

ParticleSystem.BurstConstruct a new Burst with a time and count.