Version: 5.5

EmptyMessage

class in UnityEngine.Networking.NetworkSystem

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Inherits from:Networking.MessageBase

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Description

A utility class to send a network message with no contents.

using UnityEngine.Networking;

class Test { void SendNotification() { var msg = new NetworkSystem.EmptyMessage(); NetworkServer.SendToAll(667, msg); } };

Inherited members

Public Functions

DeserializeThis method is used to populate a message object from a NetworkReader stream.
SerializeThe method is used to populate a NetworkWriter stream from a message object.