Version: 5.5

Mesh.subMeshCount

Switch to Manual
public int subMeshCount ;

Description

The number of sub-Meshes. Every Material has a separate triangle list.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { Mesh mesh = GetComponent<MeshFilter>().mesh; Debug.Log("Submeshes: " + mesh.subMeshCount); } }