Version: 5.5

EditorApplication.projectWindowChanged

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public static EditorApplication.CallbackFunction projectWindowChanged ;

Description

Обратный вызов, срабатывающий каждый раз, когда состояние окна Project изменяется.

This callback is raised whenever the state of the Unity Editor's Project window changes - for example, when an Asset is created, removed, renamed or or reparented. This example is not exhaustive; any Asset change or folder re-arrangement that is reflected in the Project window triggers this callback.