Version: 5.4
public void SetTexture (int kernelIndex, string name, Texture texture);

Parameters

kernelIndex For which kernel the texture is being set. See FindKernel.
name Name of the buffer variable in shader code.
texture Texture to set.

Description

Устанавливает параметр texture.

This function can either set a regular texture that is read in the compute shader, or an output texture that is written into by the shader. For an output texture, it has to be a RenderTexture with random write flag enabled, see RenderTexture.enableRandomWrite.

Buffers and textures are set per-kernel. Use FindKernel to find kernel index by function name.

See Also: FindKernel, SetBuffer, RenderTexture.enableRandomWrite.