rayTracingShader | The RayTracingShader to set parameter for. |
name | Name of the RayTracingAccelerationStructure in shader coder. |
nameID | Property name ID. Use Shader.PropertyToID to get this ID. |
rayTracingAccelerationStructure | The RayTracingAccelerationStructure to be used. |
Adds a command to set the RayTracingAccelerationStructure to be used with the RayTracingShader.
The RayTracingAccelerationStructure specified as argument is visible globally in all ray tracing shader types (e.g. closesthit, anyhit, miss, etc.).