CommandBuffer.CreateAsyncGraphicsFence

Switch to Manual
public Rendering.GraphicsFence CreateAsyncGraphicsFence ();
public Rendering.GraphicsFence CreateAsyncGraphicsFence (Rendering.SynchronisationStage stage);

Parameters

stageThe synchronization stage. See Graphics.CreateGraphicsFence.

Returns

GraphicsFence Returns a new GraphicsFence.

Description

Shortcut for calling GommandBuffer.CreateGraphicsFence with GraphicsFenceType.AsyncQueueSynchronization as the first parameter.