Асинхронно загружает объект с именем name
данного типа type
из пакета.
Prior to version 5.0, users could fetch individual components directly using LoadAsync. This is not supported anymore. Instead, please use LoadAssetAsync to load the game object first and then look up the component on the object.
See Also: AssetBundleRequest.
Асинхронно загружает объект с именем name
данного типа type
из пакета.
Prior to version 5.0, users could fetch individual components directly using LoadAsync. This is not supported anymore. Instead, please use LoadAssetAsync to load the game object first and then look up the component on the object.
See Also: AssetBundleRequest.
Асинхронно загружает объект с именем name
данного типа type
из пакета.
Prior to version 5.0, users could fetch individual components directly using LoadAsync. This is not supported anymore. Instead, please use LoadAssetAsync to load the game object first and then look up the component on the object.
See Also: AssetBundleRequest.