Hash128Constructor

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public Hash128 (uint u32_0, uint u32_1, uint u32_2, uint u32_3);
public Hash128 (ulong u64_0, ulong u64_1);

Parameters

u32_0First 32 bits of hash value.
u32_1Second 32 bits of hash value.
u32_2Third 32 bits of hash value.
u32_3Fourth 32 bits of hash value.
u64_0First 64 bits of hash value.
u64_1Second 64 bits of hash value.

Description

Directly initialize a Hash128 with a 128-bit value.

To compute hash value of some data, use Hash128.Compute function.

using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { var hash = new Hash128(0x01020304, 0xaabbccdd, 0x12345678, 0xbaadc0de); // prints "04030201ddccbbaa78563412dec0adba", // because the hash values are in little-endian byte order Debug.Log(hash.ToString()); } }