HandleUtility.PlaceObjectDelegate

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public delegatebool PlaceObjectDelegate (Vector2 guiPosition, out Vector3 position, out Vector3 normal);

Parameters

guiPositionThe GUI position in the SceneView. You can pass Event.current.mousePosition to this parameter in most cases.
positionReturns the nearest intersected point to a ray cast from the guiPosition into the scene.
normalReturns the normal of the nearest intersected point to a ray cast from the mouse position into the scene.

Description

This is the method definition for placeObjectCustomPasses.