Shader.FindTextureStack

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public bool FindTextureStack (int propertyIndex, out string stackName, out int layerIndex);

Parameters

propertyIndexIndex of the property.
stackNameOn exit, contanis the name of the stack if one was found.
layerIndexOn exit, contains the stack layer index of the texture property.

Returns

bool True, if a stack was found for the given texture property, false if not.

Description

Find the name of a texture stack a texture belongs too.