public void EnablePicking (GameObject gameObject, bool includeDescendants);
public void EnablePicking (GameObject[] gameObjects, bool includeDescendants);

Parameters

includeDescendantsWhether to include descendants.
gameObjectGameObject on which to enable picking.
gameObjectsArray of GameObjects on which to enable picking.

Description

Enables picking on a GameObject, or an array of GameObjects, and its descendants.


public void EnablePicking (SceneManagement.Scene scene);

Parameters

sceneScene containing GameObjects on which to enable picking.

Description

Enables picking on all GameObjects in a Scene.