public void Process (Rendering.CommandBuffer cmd, Rendering.RenderTargetIdentifier rt, int x, int width, int y, int height, int mip, int slice);

Parameters

cmdThe commandbuffer used to schedule processing.
rtTexture containing the feedback data.
xX position of the subrect that is processed.
widthWidth of the subrect that is processed.
yY position of the subrect that is processed.
heightHeight of the subrect that is processed.
mipMiplevel of the texture to process.
sliceArrayslice of the texture to process.

Description

Process the passed in feedback texture.