AudioSettings

class in UnityEngine

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Description

Контролирует глобальные настройки аудио из скрипта.

Устанавливает выход для динамиков и формат.

Static Variables

driverCapabilitiesВозвращает возможные конфигурации динамиков для текущего аудио драйвера.
dspTimeВозвращает текущее время аудиосистемы.
outputSampleRateСчитывает или устанавливает текущую скорость вывода миксера.
speakerModeУстанавливает или считывает текущую конфигурацию динамиков. По умолчанию это двухканальное стерео.

Static Functions

GetConfigurationReturns the current configuration of the audio device and system. The values in the struct may then be modified and reapplied via AudioSettings.Reset.
GetDSPBufferSizeПолучает либо устанавливает количество сэмплов (шагов дискретизации) в буфере миксера.
GetSpatializerPluginNameReturns the name of the spatializer selected on the currently-running platform.
GetSpatializerPluginNamesReturns an array with the names of all the available spatializer plugins.
ResetPerforms a change of the device configuration. In response to this the AudioSettings.OnAudioConfigurationChanged delegate is invoked with the argument deviceWasChanged=false. It cannot be guaranteed that the exact settings specified can be used, but the an attempt is made to use the closest match supported by the system.
SetSpatializerPluginNameSets the spatializer plugin for all platform groups. If a null or empty string is passed in, the existing spatializer plugin will be cleared.

Events

OnAudioConfigurationChangedA delegate called whenever the global audio settings are changed, either by AudioSettings.Reset or by an external factor such as the OS control panel changing the sample rate or because the default output device was changed, for example when plugging in an HDMI monitor or a USB headset.

Delegates

AudioConfigurationChangeHandlerA delegate called whenever the global audio settings are changed, either by AudioSettings.Reset or by an external device change such as the OS control panel changing the sample rate or because the default output device was changed, for example when plugging in an HDMI monitor or a USB headset.