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Enum type signifying the different stereo rendering modes available.

To find out what the current stereo rendering mode used in your Unity project at runtime, use XRSettings.stereoRenderingMode. This method returns a value of type StereoRenderingMode.


MultiPassThis is the reference stereo rendering path for VR.
SinglePassThis is a faster rendering path for VR than XRSettings.StereoRenderingMode.MultiPass.
SinglePassInstancedThis is an optimized version of the XRSettings.StereoRenderingMode.SinglePass mode.
SinglePassMultiviewThis is a OpenGL optimized version of the XRSettings.StereoRenderingMode.SinglePassInstanced mode.