Shader.GetPropertyDefaultFloatValue

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public float GetPropertyDefaultFloatValue (int propertyIndex);

Parameters

propertyIndexThe index of the shader property.

Description

Returns the default float value of the shader property at the specified index.

The shader property declaration block specifies the default value.

If Unity cannot find a property at the specified index, the function throws an ArgumentOutOfRangeException. If the property type is not Float or Range, the function throws an ArgumentException.