CommandBuffer.SetRayTracingTextureParam

Switch to Manual
public void SetRayTracingTextureParam (Experimental.Rendering.RayTracingShader rayTracingShader, string name, Rendering.RenderTargetIdentifier rt);

Parameters

RayTracingShader RayTracingShader to set parameter for.
nameName of the texture variable in shader code.
nameIDProperty name ID. Use Shader.PropertyToID to get this ID.
rtTexture value or identifier to set, see RenderTargetIdentifier.

Description

Adds a command to set a texture parameter on a RayTracingShader.