Version: 2019.2
public bool OverlapPoint (Vector2 point);

Parameters

pointA point in world space.

Returns

bool Whether the point overlapped any of the Rigidbody2D colliders.

Description

Check if any of the Rigidbody2D colliders overlap a point in space.

Any EdgeCollider2D attached to the Rigidbody2D won't be checked for an overlapping point as they don't have any area therefore do not support this.