Version: 2019.1

Description

Compressed color with alpha channel texture format using Crunch compression for smaller storage sizes.

The ETC2_RGBA8Crunched format is similar to the ETC2_RGBA8 format but with additional JPEG-like lossy compression for storage size reduction. Textures are transcoded into the ETC2_RGBA8 format at load time.

See Also: Texture2D.format, texture assets.