Version: 2019.1
public bool Equals (Vector3 expected, Vector3 actual);

Parameters

expectedExpected Vector3 object.
actualActual Vector3 object to be compared with expected.

Returns

bool Returns true if expected and actual objects are equal, else false.

Description

Compares the actual and expected Vector3 objects for equality.

As shown in the example, this method will be called by NUnit when we use it with constraints.

using NUnit.Framework;

using UnityEngine;

using UnityEngine.TestTools.Utils;

[TestFixture]

public class Vector3Test { [Test]

public void Vector3EqualityTest() { //Custom error 10e-6f

var actual = new Vector3(10e-8f, 10e-8f, 10e-8f);

var expected = new Vector3(0f, 0f, 0f);

var comparer = new Vector3EqualityComparer(10e-6f);

Assert.That(actual, Is.EqualTo(expected).Using(comparer));

//Default error 0.0001f

actual = new Vector3(0.01f, 0.01f, 0f);

expected = new Vector3(0.01f, 0.01f, 0f);

Assert.That(actual, Is.EqualTo(expected).Using(Vector3EqualityComparer.Instance)); } }