Version: 2019.1
public Matrix4x4[] GetMatrixArray (string name);
public Matrix4x4[] GetMatrixArray (int nameID);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

Description

Get a matrix array from the property block.

Returns null if such property doesn't exist.


public void GetMatrixArray (string name, List<Matrix4x4> values);
public void GetMatrixArray (int nameID, List<Matrix4x4> values);

Parameters

valuesThe list to hold the returned array.
nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

Description

Fetch a matrix array from the property block into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.