Method group is Obsolete

ClientScene.RegisterSpawnHandler

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Obsolete public static void RegisterSpawnHandler (NetworkHash128 assetId, Networking.SpawnDelegate spawnHandler, Networking.UnSpawnDelegate unspawnHandler);

Parameters

assetIdCustom assetId string.
spawnHandlerA method to use as a custom spawnhandler on clients.
unspawnHandlerA method to use as a custom un-spawnhandler on clients.

Description

This is an advanced spawning function that registers a custom assetId with the UNET spawning system.

This can be used to register custom spawning methods for an assetId - instead of the usual method of registering spawning methods for a Prefab. This should be used when no Prefab exists for the spawned objects - such as when they are constructed dynamically at runtime from configuration data.