public void Pick (GridLayout gridLayout, GameObject brushTarget, BoundsInt position, Vector3Int pickStart);

Parameters

gridLayout Grid to pick data from.
brushTargetTarget of the picking operation. By default the currently selected GameObject.
positionThe coordinates of the cells to paint data from.
pickStartPivot of the picking brush.

Description

Picks tiles from selected tile maps and child GameObjects, given the coordinates of the cells.