interface in UnityEngine.Experimental.UIElements
Switch to ManualInterface for controls that hold a value and can notify when it is changed by user input.
value | The Value held by the control. |
OnValueChanged | Registers this callback to receive ChangeEvent<T> when value is changed by user input. |
RemoveOnValueChanged | Unregisters this callback from receiving ChangeEvent<T> when value is changed by user input. |
SetValueWithoutNotify | Set the value and, even if different, does not notify registers callbacks with a ChangeEvent<T> |