DrawRendererSortMode

enumeration

Switch to Manual

Description

Type of sorting to use while rendering.

By default, perspective cameras sort objects based on distance from camera position to the object center; and orthographic cameras sort based on distance along the view direction.

If you're making a 2D game with a perspective camera, you might want to use DrawRendererSortMode.Orthographic sort mode so that objects are sorted based on distance along the camera's view direction.

Variables

PerspectivePerspective sorting mode.
OrthographicOrthographic sorting mode.
CustomAxisSort objects based on distance along a custom axis.