public bool CompareTag (string tag);

Parameters

tag@param tag Тег для сравнения.

Description

Помечен ли данный игровой объект тегом tag?

// Immediate death trigger.
// Destroys any colliders that enter the trigger, if they are tagged player.
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("Player")) { Destroy(other.gameObject); } } }