AnimationUtility.GetAnimatableBindings

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public static EditorCurveBinding[] GetAnimatableBindings (GameObject targetObject, GameObject root);

Description

Возвращает список анимирующихся свойств для определенного анимированного объекта, который привязан к gameObject.

Answers the question: "What can be animated?".

The root GameObject does not need to be an actual root, but it must be higher in the hierarchy than the target. The target and root may also be the same GameObject.