Unwrapping.GeneratePerTriangleUV

Switch to Manual
public static Vector2[] GeneratePerTriangleUV (Mesh src);

Parameters

srcThe source mesh to generate UVs for.

Returns

Vector2[] The list of UVs generated.

Description

Will generate per-triangle uv (3 UVs for each triangle) with default settings.

You'll need to merge them yourself.


public static Vector2[] GeneratePerTriangleUV (Mesh src, UnwrapParam settings);

Parameters

srcThe source mesh to generate UVs for.
settingsAllows you to specify custom parameters to control the unwrapping.

Returns

Vector2[] The list of UVs generated.

Description

Will generate per-triangle uv (3 UVs for each triangle) with provided settings.

You'll need to merge them yourself.