Animator.CrossFadeInFixedTime

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public void CrossFadeInFixedTime (int stateHashName, float fixedTransitionDuration, int layer= -1, float fixedTimeOffset= 0.0f, float normalizedTransitionTime= 0.0f);
public void CrossFadeInFixedTime (string stateName, float fixedTransitionDuration, int layer= -1, float fixedTimeOffset= 0.0f, float normalizedTransitionTime= 0.0f);

Parameters

stateNameThe name of the state.
stateHashNameThe hash name of the state.
fixedTransitionDurationThe duration of the transition (in seconds).
layerThe layer where the crossfade occurs.
fixedTimeOffsetThe time of the state (in seconds).
normalizedTransitionTimeThe time of the transition (normalized).

Description

Creates a crossfade from the current state to any other state using times in seconds.

See Also: Animator.CrossFade for a use with normalized times.