The Animation Layer contains a state machine that controls animations of a model or part of it.
| avatarMask | The AvatarMask that is used to mask the animation on the given layer. | 
| blendingMode | The blending mode used by the layer. It is not taken into account for the first layer. | 
| defaultWeight | The default blending weight that the layers has. It is not taken into account for the first layer. | 
| iKPass | When active, the layer will have an IK pass when evaluated. It will trigger an OnAnimatorIK callback. | 
| name | The name of the layer. | 
| stateMachine | The state machine for the layer. | 
| syncedLayerAffectsTiming | When active, the layer will take control of the duration of the Synced Layer. | 
| syncedLayerIndex | Specifies the index of the Synced Layer. | 
| GetOverrideBehaviours | Gets the override behaviour list for the state on the given layer. | 
| GetOverrideMotion | Gets the override motion for the state on the given layer. | 
| SetOverrideBehaviours | Sets the override behaviour list for the state on the given layer. | 
| SetOverrideMotion | Sets the override motion for the state on the given layer. |