Importing Reflect data into the Unity Editor

To import a Reflect model to the Unity Editor, go to Window > Reflect > Reflect Importer.

The Reflect window displays the current project by default. To see all your projects, select Show All Projects.

Projects in the Reflect window do not automatically refresh. If you create a new project while the window is open, click Refresh to manually update the list of projects.

To import a model, click Import.

If an imported model has changed since the last import, click Update. This replaces the previously imported file with the new version.

Unity imports your model to the folder Assets/Reflect/Imported and generates a prefab for each source contained in the Reflect model.