Class TimeControlPlayable
A PlayableBehaviour that manages a component that implements the ITimeControl interface
상속된 멤버
네임스페이스: UnityEngine.Timeline
어셈블리: solution.dll
구문
public class TimeControlPlayable : PlayableBehaviour, IPlayableBehaviour, ICloneable
메서드
| 이름 | 설명 |
|---|---|
| Create(PlayableGraph, ITimeControl) | Creates a Playable with a TimeControlPlayable behaviour attached |
| Initialize(ITimeControl) | Initializes the behaviour |
| OnBehaviourPause(Playable, FrameData) | This function is called when the Playable play state is changed to PlayState.Paused. |
| OnBehaviourPlay(Playable, FrameData) | This function is called when the Playable play state is changed to Playables.PlayState.Playing. |
| PrepareFrame(Playable, FrameData) | This function is called during the PrepareFrame phase of the PlayableGraph. |