{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Enum StandardFrameRates | Timeline | 1.6.3
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Enum StandardFrameRates

    The standard frame rates supported when locking Timeline playback to frames. The frame rate is expressed in frames per second (fps).

    네임스페이스: UnityEngine.Timeline
    어셈블리: solution.dll
    구문
    public enum StandardFrameRates

    필드

    이름 설명
    Fps23_97

    Represents a drop frame rate of 23.97 fps. This is the common frame rate for NTSC film broadcast.

    Fps24

    Represents a frame rate of 24 fps. This is the common frame rate for film.

    Fps25

    Represents a frame rate of 25 fps. This is commonly used for non-interlaced PAL television broadcast.

    Fps29_97

    Represents a drop frame rate of 29.97 fps. This is commonly used for NTSC television broadcast.

    Fps30

    Represents a frame rate of 30 fps. This is commonly used for HD footage.

    Fps50

    Represents a frame rate of 50 fps. This is commonly used for interlaced PAL television broadcast.

    Fps59_94

    Represents a drop frame rate of 59.94 fps. This is commonly used for interlaced NTSC television broadcast.

    Fps60

    Represents a frame rate of 60 fps. This is commonly used for games.

    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)