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    Interface ITimeControl

    Interface that can be implemented by MonoBehaviours indicating that they receive time-related control calls from a PlayableGraph.

    네임스페이스: UnityEngine.Timeline
    어셈블리: solution.dll
    구문
    public interface ITimeControl
    참고

    Implementing this interface on MonoBehaviours attached to GameObjects under control by control-tracks will cause them to be notified when associated Timeline clips are active.

    메서드

    이름 설명
    OnControlTimeStart()

    Called when the associated Timeline clip becomes active.

    OnControlTimeStop()

    Called when the associated Timeline clip becomes deactivated.

    SetTime(double)

    Called each frame the Timeline clip is active.

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