Enum ActivationControlPlayable.PostPlaybackState
The state of a GameObject's activeness when a PlayableGraph stops.
네임스페이스: UnityEngine.Timeline
어셈블리: solution.dll
구문
public enum ActivationControlPlayable.PostPlaybackState
필드
| 이름 | 설명 |
|---|---|
| Active | Set the GameObject to active when the PlayableGraph stops. |
| Inactive | Set the GameObject to inactive when the [[PlayableGraph]] stops. |
| Revert | Revert the GameObject to the active state it was before the [[PlayableGraph]] started. |