{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class TrackEditor | Timeline | 1.6.3
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Class TrackEditor

    Use this class to customize track types in the TimelineEditor.

    상속
    object
    TrackEditor
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEditor.Timeline
    어셈블리: solution.dll
    구문
    public class TrackEditor

    필드

    이름 설명
    DefaultTrackHeight

    The default height of a track.

    MaximumTrackHeight

    The maximum height of a track.

    MinimumTrackHeight

    The minimum unscaled height of a track.

    메서드

    이름 설명
    GetBindingFrom(Object, TrackAsset)

    Override this method to determine which object to bind to track. A binding object should be determined from candidate.

    By default, the TrackBindingType attribute from track will be used to determine the binding.

    GetBindingType(TrackAsset)

    Gets the binding type for a track.

    GetErrorText(TrackAsset, Object, TrackBindingErrors)

    Gets the error text for the specified track.

    GetTrackColor(TrackAsset)

    Gets the color information of a track.

    GetTrackOptions(TrackAsset, Object)

    Implement this method to override the default options for drawing a track.

    IsBindingAssignableFrom(Object, TrackAsset)

    Override this method to validate if a binding for track can be determined from candidate.

    The default implementation of this method will return true if

    • candidate is not null or,
    • candidate is not part of a Prefab Asset or,
    • candidate is a Component that can be bound to track
    OnCreate(TrackAsset, TrackAsset)

    Callback for when a track is created.

    OnTrackChanged(TrackAsset)

    Callback for when a track is changed.

    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)