{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Struct MarkerOverlayRegion | Timeline | 1.6.3
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Struct MarkerOverlayRegion

    The description of the on-screen area where the marker is drawn.

    상속된 멤버
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: UnityEditor.Timeline
    어셈블리: solution.dll
    구문
    public struct MarkerOverlayRegion

    생성자

    이름 설명
    MarkerOverlayRegion(Rect, Rect, double, double)

    Constructor

    MarkerOverlayRegion(Rect, Rect, double, double, float)

    Constructor

    프로퍼티

    이름 설명
    endTime

    The end time of the visible region of the window.

    markerRegion

    The area where the marker is being drawn.

    startTime

    The start time of the visible region of the window.

    timelineRegion

    The area where the overlay is being drawn.

    This region extends from the top of the time ruler to the bottom of the window, excluding any scrollbars.

    trackRegion

    The sub-area of the timelineRegion where the tracks are drawn.

    The region extends from the bottom of the time ruler, or the timeline marker region if not hidden. Use this region to clip overlays that should not be drawn over the timeline marker region or time ruler.

    메서드

    이름 설명
    Equals(object)

    Indicates whether this instance and a specified object are equal.

    Equals(MarkerOverlayRegion)

    Compares this object with another MarkerOverlayRegion.

    GetHashCode()

    Returns the hash code for this instance.

    연산자

    이름 설명
    operator ==(MarkerOverlayRegion, MarkerOverlayRegion)

    Compares two MarkerOverlayRegion objects.

    operator !=(MarkerOverlayRegion, MarkerOverlayRegion)

    Compares two MarkerOverlayRegion objects.

    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)