Struct ClipBackgroundRegion
Description of the on-screen area where a clip is drawn
상속된 멤버
네임스페이스: UnityEditor.Timeline
어셈블리: solution.dll
구문
public struct ClipBackgroundRegion
생성자
이름 | 설명 |
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ClipBackgroundRegion(Rect, double, double) | Constructor |
프로퍼티
이름 | 설명 |
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endTime | The end time of the region, relative to the clip. |
position | The rectangle where the background of the clip is drawn. |
startTime | The start time of the region, relative to the clip. |
메서드
이름 | 설명 |
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Equals(object) | Indicates whether this instance and a specified object are equal. |
Equals(ClipBackgroundRegion) | Compares this object with another |
GetHashCode() | Returns the hash code for this instance. |
연산자
이름 | 설명 |
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operator ==(ClipBackgroundRegion, ClipBackgroundRegion) | Compares two |
operator !=(ClipBackgroundRegion, ClipBackgroundRegion) | Compares two |