Struct ClipBackgroundRegion
Description of the on-screen area where a clip is drawn
상속된 멤버
네임스페이스: UnityEditor.Timeline
어셈블리: solution.dll
구문
public struct ClipBackgroundRegion
생성자
| 이름 | 설명 |
|---|---|
| ClipBackgroundRegion(Rect, double, double) | Constructor |
프로퍼티
| 이름 | 설명 |
|---|---|
| endTime | The end time of the region, relative to the clip. |
| position | The rectangle where the background of the clip is drawn. |
| startTime | The start time of the region, relative to the clip. |
메서드
| 이름 | 설명 |
|---|---|
| Equals(object) | Indicates whether this instance and a specified object are equal. |
| Equals(ClipBackgroundRegion) | Compares this object with another |
| GetHashCode() | Returns the hash code for this instance. |
연산자
| 이름 | 설명 |
|---|---|
| operator ==(ClipBackgroundRegion, ClipBackgroundRegion) | Compares two |
| operator !=(ClipBackgroundRegion, ClipBackgroundRegion) | Compares two |